Oseram characters were the first ones we've designed for Horizon Forbidden West. Since we already had this tribe featured in the previous game, going into the sequel we wanted to build and expand on the solid foundation of the original. For me it was particularly important to improve on their the garment construction and material layering - emphasizing the mix of simplicity and ingenuity that became a staple of their material culture.
I've also worked on the early versions of Aloy Oseram costumes as well as the Dye pack system for that set. The outfit designs themselves were detailed and improved on by Oscar Romer and folks at Karakter.
Final in-game model renders you can find on Arno Schmitz's page:
https://www.artstation.com/artwork/o281dJ
https://www.artstation.com/artwork/b5bZzm
https://www.artstation.com/artwork/Vy3l25
Team: Visual
Additional Support: Karakter
Lead: Roland IJzermans
Art Director: Misja Baas
©2022 Sony Interactive Entertainment Europe. Developed by Guerrilla. Horizon Forbidden
West is a registered trademark or trademark of Sony Interactive Entertainment LLC.